Currently the mod only is able to support individual specialities, though there are scenarios when you might instead wish to instead group players by the broader professions instead, which is what we have been doing on our Discord server (in part due to having in-game rules tied to it).
I imagine it shouldn't be too hard to add this as a new feature due to the interaction being more or the same, and have it as a second optional parameter that can be enabled/disabled as desired.
Currently the mod only is able to support individual specialities, though there are scenarios when you might instead wish to instead group players by the broader professions instead, which is what we have been doing on our Discord server (in part due to having in-game rules tied to it).
I imagine it shouldn't be too hard to add this as a new feature due to the interaction being more or the same, and have it as a second optional parameter that can be enabled/disabled as desired.