Currently I exclusively use it for unity init load stuff but I haven't tested earlier register and load.
To do this, I should have separate attributes that I can use to load things before unity init like RegisterEarly or same attribute with Early bool.
Currently I exclusively use it for unity init load stuff but I haven't tested earlier register and load. To do this, I should have separate attributes that I can use to load things before unity init like
RegisterEarly
or same attribute withEarly
bool.