Closed nickolanack closed 4 years ago
oops - this doesn't seem to be working as expected at the moment...
I'm closing this (at least temporarily). I thought that it was supported in IOS, but it is ignored unless material lighting model (SCNLightingModel) is SCNLightingModelBlinn, or SCNLightingModelPhong. neither of which seem to be priorities imo. It is also ignored by android - maybe for the same reason although I'm not sure
use gltf extension to support specular mat