Open kurtestacion opened 4 years ago
problem solved! shouldve avoid faulty plugins before the first build or else (in my case) i have to make another project again.
What i did was i tried every plugins i have inside my package.json. i created a new project(dummy project) and installed the plugin 1 by 1(1.install 1 plugin 2.tns run ios 3.repeat) to find out the faulty plugin for xcode.
Whenever i install this plugin to my project, then i do tns run ios, this error comes up:
'The “Swift Language Version” (SWIFT_VERSION) build setting must be set to a supported value for targets which use Swift. Supported values are: 4.0, 4.2, 5.0. This setting can be set in the build settings editor.'
when i try to open platforms/ios in xcode, i see this error:
im tempted to touch my proj through xcode but nativescript have a rule of thumb to not do it. TIA for any response!
ps: in android its all fine and dandy.