Open Edearth opened 3 years ago
Before starting I should split state (goals) and features (dancing darumas to show goal progress, goal creation and deletion dialogs, etc) and then split those features into presentation (dumb) and container (smart) components. I should also define user events and how they affect the state with redux.
I have attained knowledge of frontend architecture. Thanks to this guy:
I'd like to introduce redux and restructure this mess of an app to make it cleaner, more scalable and easier to understand.