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Relic shouldn't proc on Retaliation #5459

Open dowzer opened 1 year ago

dowzer commented 1 year ago

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Unless mechanics have changed, it doesn't proc on Retaliation with the current lv99 version of Bravura. The variation in damage appears to be a normal hit and a critical hit.

https://www.youtube.com/watch?v=clV-ega-5WE

KnowOne134 commented 1 year ago

has this occured to anyone yet, trace back of code i dont think its possible. uses CheckForDamageMultiplier() in attackutils.cpp with a bool of firstSwing of an attack round as only time for a proc.

ConteAlmaviva commented 1 year ago

Retaliation doesn't happen as part of a player's standard attack round, though, it's in response to an attack from a target. Would that cause it to be evaluated as a firstSwing?

KnowOne134 commented 1 year ago

Someone sent me a screenshot of damage with a retaliation high dame seemingly to be double damage.

I was more asking if this was happening or not as I wasn't sure by the report.