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Seismostomp damage from the Dynamis bosses is too high #5708

Closed asphodel-eden closed 10 months ago

asphodel-eden commented 11 months ago

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ver: 30181205_0

After the recent update, the dynamis boss stat's damage from Seismostomp is too high (and inaccurate).

Here are recent examples from dynamis runs on Eden:

InkedPicture1

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In the image above, the 1263 damage is with SS.

And here is an era video (posted August 2007) that shows the Dynamis-Bastok boss's, Gu'Dha Effigy, damage from Seismostomp

https://www.youtube.com/watch?app=desktop&v=qJYozDgD_jg

image

(Raytheon is a caster (either blm or rdm) and only gets hit for 333 points of damage from Seismostomp).

DeuceFFXI commented 11 months ago

Took similar damage from the Sandy boss yesterday. Multiple people hit for over 1100 dmg including two for over 1450. I certainly don't recall seisomostomp doing this much damage in retail. The problem always was the boss hitting you with two or three in quick succession that would start killing people.

Edit: that video also includes a Samurai taking 700 dmg from seismostomp.

DeuceFFXI commented 11 months ago

Windurst Boss - Stomps twice, no damage in logs, but HP of alliance is legible. Jeuno Boss - Stomps once, harder to see alliance HP

I'm fairly certain I've come across other videos of large statues doing seismostomp in Dynamis, so I could try to look for those as well if needed.

From what was posted before and these two videos, I'd say it's safe to say stomps from zone bosses are maybe doing 50-100% more damage than they should. As it seems to hit players for about 700-900 damage unmitigated other than defense from gear and protect.

59blargedy commented 10 months ago

this was fixed live August 10, 2023

Mozzy4Ever commented 10 months ago

image First Seismo looked about right but the 2nd and 3rd were... not so kind

image

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Of note is that Longhammer is in bravura aftermath and full PDT