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This bug report concerns the Armoury Crates in Arrapago Remnants ONLY. All conclusions are based upon examining data compiled from opening over 800 Armoury Crates. These crates were all opened on retail FFXI within the last two months from more than 25 runs of Arrapago Remnants. Several key differences between Eden's current implementation and this data have been found.
Key differences between Eden and Retail
Several mobs are spawning chests that should not.
Higher quantity of items are too common, i.e. 2, 3, 4, etc.
How many individual items appear in each crate is dependent on the type of mob that spawned it.
Some items that should appear in some crates do not.
Assassin's Drink should not appear at all in Arrapago.
Some Armoury Crates (IDs) are reserved by specific mobs on each floor.
This bug report will be organized into several sections. First, the question of what mobs can spawn crates will be answered. Second, items that need to be added will be mentioned. Third, how many different items can each mob have in their crate? Also, what items generally appear and in what quanity? These can all differ significantly between mobs. Finally, what are the spawn rates of specific crates by floor?
Section 1: Which Mobs Spawn Armoury Crates in Arrapago Remnants?
Both of these items are rare and only seem to appear in the crates spawned by the following:
Archaic Chariot
Demonic Rose
Deviate Bhoot NM only
Qiqirn Astrologer/Treasure Hunter
It's possible that the Psycheflayer NM can have either of these items in its crate as well. Importantly, neither of these items have appeared in quantities greater than one in Arrapago so far. This may need to be changed in the future.
Lastly, Assassin's Drink does not appear once in the data for all of Arrapago Remnants.
Section 3: Items per Mob
This section is broken down alphabetically by mob. Each section for a specific mob will first mention how many individual items can appear in their crates and at what rates those items may appear. In addition, what items appear in these "slots" can vary, which will be mentioned. For instance, some "slots" may only be one type of item.
These numbers are based on varying amounts of data and some assumptions may have to be made until a time when more data is available.
Archaic Chariot
Number of Slots, Up to EIGHT different items in Crate
100%
100%
100%
100%
90%
79%
31%
10%
In addition, the following seems to be rules that govern the items in the crate:
ALL Items are LIMITED to ONE
Item 1 is HP/MP items only
Items 5 to 8 have a low chance of HP/MP items
Archaic Gear
Numbers of Slots
100%
~83.5%
Item 1, HP/MP only
Item 2, includes Reraise, Mana boost, Fanatic's, Fool's, Gnostic's, Barbarian's
Archaic Gears
Number of Slots
100%
76.3%
Item 1, HP/MP, Spy's, Barbarian's, Dusty Wing, Up to 3 of an individual item; Quantities of 1: ~51%, 2: ~27%, 3: ~22%
Slot 1 includes Body Boosts, which appear limited to 1,
Sabotender Maestro
Number of Slots
100%, 1-8 (possibly 10?) items
So far, only the following have been seen:
Dusty Elixir
Dusty Ether
Dusty Potion
Strange Milk
Strange Juice
Based upon these items, my assumption is only HP/MP related items excluding boosts and powders appear in the crate spawned by the Sabotender.
Section 4: Armoury Crates IDs by Floor
Each floor has its own subsection. Armoury Crates are listed by the last three numbers of their ID in descending order. All relevant IDs begin with 17080-; for example, 17080586 would be one Amoury Crate.
First Floor
586-593, Lamia and Merrow, crate IDs spawn randomly, ~28% spawn rate based on 438 kills
594, Archaic Rampart, 58%, likely 50%
595, Sabotender Maestro only (100%)
Second Floor
586, 587: Lamia/Merrow only, (55%), based on 54 kills, likely 50% spawn rate
593, Qiqirn Astrologer only (100%)
3rd Floor
Only one crate is reserved on this floor.
586-594: Deviate Bhoot, 25%
586-593, Lamia/Merrow, 27%
586-594: Psycheflayer, 15.4%
595: Qiqirn Treasure Hunter only (100%)
4th Floor
586-591, Archaic Gear ~22%, 179 kills
592, Archaic Rampart only, likely 50% as either Rampart can only spawn this chest
593, Demonic Rose only 100%
594, Deviate Bhoot or Psycheflayer NMs only (100%)
595, Qiqirn Treasure Hunter only (100%)
5th Floor
586-591, South, Archaic Gear/Gears, 20%/35%, Gear have a lower spawn rate than Gears
586-592, North, Archaic Gear/Gears, 20%/35%
592, South, Archaic Rampart only, likely 50%
593, North, Archaic Rampart only. likely 50%
593, Orobon only, ~58%, likely 50%
594, Qiqirn Astrologer only (100%)
595, Archaic Chariot only (100%)
6th Floor
586-590: Archaic Gear/Archaic Gears 20%/32%, similar to 4th floor, Gear < Gears Armoury Crate spawn rate
591: North/South Archaic Ramparts. likely 50%
592: East/West Archaic Ramparts. likely 50%
593: Korrigan, <20% spawn rate, limited data
594: Staggering Sapling, <20% spawn rate, limited data
595: Qiqirn Treasure Hunter 100%; however, if the crate is emptied/despawned before killing the other Qiqirn TH then it will spawn again.
Conclusion
In summary, there is a lot of nuance with how armoury crates work in Arrapago Remnants. Based on my observations, it's probably the most complex zone for them in Salvage. For instance, many of the crates in Zhayolm are relatively static in that they always spawn from the same mobs, and contain specific items in many cases. On the other hand, Arrapago seems to include a lot of RNG. Due to this, in the future some of the values for spawn rates above may need to be adjusted if more data becomes available.
Also, Revitalizer and Demoralizer are quite rare from the NM crates, appearing approximately 2% of the time in total. So far, it doesn't seem likely for either of these items to appear in any of the crates spawned by non-NMs in Arrapago. Neither item appears in amounts greater than one. This is in contrast to Bhaflau Remnants where Revitalizer can be found in crates from Archaic Gear on the fourth floor in amounts higher than one. Similar bug reports will be made for the other zones separately. Fortunately, they should be less complex.
Lastly, many of the percentages may need to be adjusted to better match typical fractions that SE used for drop rates.
Checklist
Data
Spreadsheet
Introduction
This bug report concerns the Armoury Crates in Arrapago Remnants ONLY. All conclusions are based upon examining data compiled from opening over 800 Armoury Crates. These crates were all opened on retail FFXI within the last two months from more than 25 runs of Arrapago Remnants. Several key differences between Eden's current implementation and this data have been found.
Key differences between Eden and Retail
This bug report will be organized into several sections. First, the question of what mobs can spawn crates will be answered. Second, items that need to be added will be mentioned. Third, how many different items can each mob have in their crate? Also, what items generally appear and in what quanity? These can all differ significantly between mobs. Finally, what are the spawn rates of specific crates by floor?
Section 1: Which Mobs Spawn Armoury Crates in Arrapago Remnants?
Mobs which CAN
Mobs which DO NOT
Section 2: Missing Items
Both of these items are rare and only seem to appear in the crates spawned by the following:
It's possible that the Psycheflayer NM can have either of these items in its crate as well. Importantly, neither of these items have appeared in quantities greater than one in Arrapago so far. This may need to be changed in the future.
Lastly, Assassin's Drink does not appear once in the data for all of Arrapago Remnants.
Section 3: Items per Mob
This section is broken down alphabetically by mob. Each section for a specific mob will first mention how many individual items can appear in their crates and at what rates those items may appear. In addition, what items appear in these "slots" can vary, which will be mentioned. For instance, some "slots" may only be one type of item.
These numbers are based on varying amounts of data and some assumptions may have to be made until a time when more data is available.
Archaic Chariot
Number of Slots, Up to EIGHT different items in Crate
In addition, the following seems to be rules that govern the items in the crate:
Archaic Gear
Numbers of Slots
Archaic Gears
Number of Slots
Archaic Rampart
Number of Slots
Demonic Rose
Number of Slots
Number of Items (more data needed)
Deviate Bhoot
Number of Slots
Number of items per slot appears as follows:
The first slot is always one item.
Lamia and Merrow
The Quantity of items in a slot appears as follows:
Simply, one of an item is quite common; however, five of an item is rare.
Orobon
Number of Slots
Psycheflayer
Number of Slots
The first slot is always one item.
For the other slots number of items per slot appears as follows:
Qiqirn Astrologer
Number of Slots
Qiqirn Treasure Hunter
Number of Slots
Sabotender Maestro
Number of Slots
So far, only the following have been seen:
Based upon these items, my assumption is only HP/MP related items excluding boosts and powders appear in the crate spawned by the Sabotender.
Section 4: Armoury Crates IDs by Floor
Each floor has its own subsection. Armoury Crates are listed by the last three numbers of their ID in descending order. All relevant IDs begin with 17080-; for example, 17080586 would be one Amoury Crate.
First Floor
Second Floor
3rd Floor
Only one crate is reserved on this floor.
4th Floor
5th Floor
6th Floor
Conclusion
In summary, there is a lot of nuance with how armoury crates work in Arrapago Remnants. Based on my observations, it's probably the most complex zone for them in Salvage. For instance, many of the crates in Zhayolm are relatively static in that they always spawn from the same mobs, and contain specific items in many cases. On the other hand, Arrapago seems to include a lot of RNG. Due to this, in the future some of the values for spawn rates above may need to be adjusted if more data becomes available.
Also, Revitalizer and Demoralizer are quite rare from the NM crates, appearing approximately 2% of the time in total. So far, it doesn't seem likely for either of these items to appear in any of the crates spawned by non-NMs in Arrapago. Neither item appears in amounts greater than one. This is in contrast to Bhaflau Remnants where Revitalizer can be found in crates from Archaic Gear on the fourth floor in amounts higher than one. Similar bug reports will be made for the other zones separately. Fortunately, they should be less complex.
Lastly, many of the percentages may need to be adjusted to better match typical fractions that SE used for drop rates.