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Limbus monsters disappear if the zone is empty for 0-2 min #5852

Open Steam-arch opened 3 months ago

Steam-arch commented 3 months ago

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Might be a pointless report as I dont know how it works on retail but:

On eden, If you dualbox a limbus zone, DC (true in temenos zones, propably also in apollyon), and the zone becomes empty during it, all the mobs despawn and the zone can no longer be completed. Assuming retail would either be: 3 min timer untill zone resets similar to all players being wiped, or might be similar to dynamis zone reservations where the zone stays up untill the time runs out.

iirc limbus zone crashing does something similar as we crashed mid Fenrir fight (elemental/avatar floor) and fenrir became un-interactable

Mozzy4Ever commented 3 months ago

Had someone look into this awhile ago when it happened to a LS member and what happens on Eden is (mostly) correct. Empty limbus instance results in you logging in and being removed from the area. Only bug part is you weren't removed from the area.

image

I suppose this player didn't specifically note how long they were "disconnected" for, but based on the message timing it was < 3 minutes (9:02pm message time saying they closed game, xx:04:37 timestamp for logging back in)

Steam-arch commented 3 months ago

Had someone look into this awhile ago when it happened to a LS member and what happens on Eden is (mostly) correct. Empty limbus instance results in you logging in and being removed from the area. Only bug part is you weren't removed from the area.

image

I suppose this player didn't specifically note how long they were "disconnected" for, but based on the message timing it was < 3 minutes (9:02pm message time saying they closed game, xx:04:37 timestamp for logging back in)

Should propably be double checked as time is unknown, people usually like to wait abit before logging back in

Might have Force DCd ~00:00:00- 0:01:00 >send message 00:02:00> log back 0:4:37, 3 min could have easily passed