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Details
BST player died while having a pet with Scent tracking(a raptor), pet was un-charmed and chased after the BST from over 50+yalms after they had raised up 30seconds~ after (BST) death
Scenario was - raptor attacking another mob while BST had 2 additional mobs aggro'd onto them, they ran off to die in safe area and after waiting a good amount of time to let the aggro'd mobs despawn or walk away they raised up. The raptor that was the pet then ran all the way to them and killed them.
Pets should be immediately un-charmed upon players death and should not be aggroing in anyway other than normal distance detection
Checklist
Details
BST player died while having a pet with Scent tracking(a raptor), pet was un-charmed and chased after the BST from over 50+yalms after they had raised up 30seconds~ after (BST) death
Scenario was - raptor attacking another mob while BST had 2 additional mobs aggro'd onto them, they ran off to die in safe area and after waiting a good amount of time to let the aggro'd mobs despawn or walk away they raised up. The raptor that was the pet then ran all the way to them and killed them.
Pets should be immediately un-charmed upon players death and should not be aggroing in anyway other than normal distance detection
version 30181205_0