Closed chlorr closed 5 years ago
Some other issues... Not sure if they were reported somewhere else or not. Probably all known issues though.
Pets often get stuck on things and won't move until you get too far away that it teleports to you.
When you recharm a pet that uncharmed mid fight, it will retain all it's enmity it had on the mob you were fighting. Example - Fighting mob. Pet uncharms. Recharm pet that is walking away due to above issue Chlorr addressed. Mob will turn away from you and run towards the recharmed pet like it never lost hate.
Pets with a status effect that prevents resting hp will not stay when you use the ability. In addition to this, pets with status effects that would cause a player to not be able to move (sleep, petrified) will still follow you around as if they weren't asleep or petrified. This one is a bit annoying because you have no way to tell if the pet is asleep/petrified other than fight and stay not working.
edit: If a pet uses an AoE move from sic, and hits an unclaimed mob in range, once your pet dies, the mob that was hit with the AoE will agro the BST. This should not be the case as only the pet should have enmity on the mob.
Beastmaster has a horrible issue right now. If you charm a mob that is capable of aggroing you and use leave it on, it instantly reaggros you. There's no passivity window, meaning if I'm using a raptor to fight spiders I have to sneak myself before I leave it or else I get instant reaggro'd. Tame more or less does the same thing, there's no passivity window. The mob should wait a few seconds before it re-engages you.
Duplicate of #279
was leveling my bst last night in SSG (37BST) i had charmed a leech and roamed to kill some sahagins, as my charm wore off the leech just walked away from me, not aggroed and no i didn't use leave. It was on its 3rd mob as an EM pet
Also i had another leech charmed, and died but my leech stayed charmed and fought till it died to the mob that killed me.