Open Eldenroot opened 2 years ago
You could always write your own haptic patterns in LUA but I agree that a dedicated option via file or even interface would be great. I currently wrote my own very simple haptic feedback function and integrated it via a logic switch and special functions.
It could be done this way:
. = short
". --" for EM ;)
Yeah, there could be more ;) Lets gather the feedback!
No... EM would be ... --- ...
😆
Maybe we do not need custom patterns... there would be better add lets say 5-8 preconfigured :)
You could always write your own haptic patterns in LUA but I agree that a dedicated option via file or even interface would be great. I currently wrote my own very simple haptic feedback function and integrated it via a logic switch and special functions.
How did you manage to do it in lua? I never programmed lua.
Would probably be a Function script that is using a couple of playHaptic()
commands.
Is there an existing issue for this feature request?
Is your feature request related to a problem?
Would be nice to add a custom haptic patterns and use them as a new way for warning a user.
For example - in a special/global function menu, in telemetry, global warning etc.
Describe the solution you'd like
Add a new settings for this, maybe a possibility to a generate any files which contain a pattern for haptic vibration.
Describe alternatives you've considered
No response
Additional context
No response