Edvinas01 / jelly-dude

2d game based on soft body physics
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Implement ECS #2

Closed Edvinas01 closed 7 years ago

Edvinas01 commented 7 years ago

The game will use Entity Component System architecture, implement a basic ECS. Once implemented, create some tests with ECS implementation to see how everything works.

When implementing ECS try to make it similar to Unity, it has some handy and convenient features which will make things a lot easier.

Also write some unit tests for this (the ECS part).

Edvinas01 commented 7 years ago

Using Ashely library instead of implementing custom ECS.