Implement the main character, spend some time on making its movement fluid. Implement character life drain when its moving. Create some initial graphics (maybe should do something with shaders to draw the blob).
Must have movement features:
Movement (duh)
Sprinting
Jumping (double jumping)
Life drain while moving
Nice to have featrues:
Sticking to walls
Ducking! 🦆
While life is being drained, change character size (reduce particle count)
Implement the main character, spend some time on making its movement fluid. Implement character life drain when its moving. Create some initial graphics (maybe should do something with shaders to draw the blob).
Must have movement features:
Nice to have featrues: