I found it strange that the port limited for the listener server was set to max of 10000, so I went in and changed one line of code and I was able to lift this restriction;
Backup your 'obj' files, then delete.
Edit /slscore/SLSListener.hpp, Line 60, Column 73;
Change from 10000 to whatever you want, I tested this on port 30000 and everything worked fine, see example below:
Save SLSListener.hpp, go to root SLS directory, run: sudo make
You should see your normal build output like below:
If you only see it processing the OBJ files (.o), you need to delete them first before running 'sudo make' otherwise it will just keep using the old OBJ files, please keep in mind you will need to do this whenever you make modifications to the slscore files.
Modify your sls.conf to represent the port you would like to use over the previous max limit of 10000, save config.
Now just run this in your /sls/bin/ directory ./sls -c ../sls.conf
I found it strange that the port limited for the listener server was set to max of 10000, so I went in and changed one line of code and I was able to lift this restriction;
Backup your 'obj' files, then delete.
Edit
/slscore/SLSListener.hpp
, Line 60, Column 73;Change from
10000
to whatever you want, I tested this on port30000
and everything worked fine, see example below:Save
SLSListener.hpp
, go to root SLS directory, run: sudo makeYou should see your normal build output like below:
If you only see it processing the OBJ files (.o), you need to delete them first before running 'sudo make' otherwise it will just keep using the old OBJ files, please keep in mind you will need to do this whenever you make modifications to the
slscore
files.Modify your sls.conf to represent the port you would like to use over the previous max limit of
10000
, save config.Now just run this in your
/sls/bin/
directory./sls -c ../sls.conf
Have Fun, -b3ck