When I use this importer, my model is no longer being influenced by the armature in Unity. When I try to play the animations in the model import settings, nothing happens. This is not the case when I export as .fbx the normal way, or when I save as .blend. I've tried toggling some of the options in the export window but nothing has fixed this. Am I missing something or is this not currently working?
EDIT: I should add that the armature is still animating it just isn't affecting the model.
When I use this importer, my model is no longer being influenced by the armature in Unity. When I try to play the animations in the model import settings, nothing happens. This is not the case when I export as .fbx the normal way, or when I save as .blend. I've tried toggling some of the options in the export window but nothing has fixed this. Am I missing something or is this not currently working?
EDIT: I should add that the armature is still animating it just isn't affecting the model.