EdyJ / blender-to-unity-fbx-exporter

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
MIT License
947 stars 98 forks source link

Not working with armature. #2

Closed alexisstrat closed 4 years ago

alexisstrat commented 4 years ago

Thank you for this tool! It does work on generic meshes but not in objects with armatures. Attached is a simple scene with suzanne and a bone. The rotation still has to be -90 inside unity for a correct pose. suzanne.zip

EdyJ commented 4 years ago

Thank you! Will take a good look at it.

EdyJ commented 4 years ago

I've fixed it for that bone, but could you update the example with a hierarchy of 3-4 bones depth? I want to ensure the rotations get fixed correctly along all the armature.