Closed Julian-Druzdzel closed 2 years ago
Thanks for the suggestion. Is there an equivalent option for this in the default FBX exporter?
In Blender's default FBX exporter, you can open the 'Armature' tab and choose the Primary and Secondary bone axes.
Currently this great tool's resulting fbx bones all point 'upward' towards their proceeding bones. It would be awesome if one could choose another orientation standard at export, such as 'forward'.