EdyJ / blender-to-unity-fbx-exporter

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
MIT License
1.01k stars 105 forks source link

Add the option to choose primary and secondary bone axes, issue #24 #26

Closed stefandruzdzel closed 2 years ago

stefandruzdzel commented 2 years ago

I added the option to chose primary and secondary bone axes solving issue 24. If the user leaves the default options the output will remain the same as before this change.