EdyJ / blender-to-unity-fbx-exporter

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
MIT License
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Update blender-to-unity-fbx-exporter.py #48

Closed MikeyBally closed 2 months ago

MikeyBally commented 2 months ago

Fix for bug where selected hidden objects were not exported if "Selected Objects Only" is used.

MikeyBally commented 2 months ago

Simple fix for a niggling problem that would catch me out every so often. If you are using 'Selected Objects Only' and some of them are hidden in the Outliner then they wouldn't turn up in the export

MikeyBally commented 2 months ago

Didn't fix. Please ignore.