Open ghost opened 2 years ago
The file does not longer exist. But you may rename the main.cpp file to ESP32-Radio.ino. Compiling with Arduino IDE is more complicated, as you need to install a number of libraries. So I advice to switch to PlatformIO. These libraries are required:
SD(esp32) @^1.0.5
knolleary/PubSubClient@^2.8
adafruit/Adafruit BusIO@^1.9.3
adafruit/Adafruit GFX Library@^1.10.4
adafruit/Adafruit ILI9341 @ ^1.5.9
adafruit/Adafruit ST7735 and ST7789 Library @ ^1.7.5
ESP Async WebServer@^1.2.3
AsyncTCP@^1.1.1
Correction. The .ino file is still available for the V1 version of the Radio. See here.
Thanks for the quick reply. Installing libraries is not such a problem, learning a new platform more and for me - being just a small tinkerer - I'd rather stick with the familiar Arduino IDE. But I get why a professional would choose PlatformIO.
Bedankt! En tot ziens.
Hi @Edzelf
Could I use the method you mentioned of renaming the main.cpp file in version 2 to compile it using the Arduino IDE?
I have version 1 running with chopping audio for some high bitrate stations and I would like to try version 2, but I have no experience with PlatformIO.
Thanks!
Yes.
Hi @Edzelf
Thanks for the quick replay!
Can't find any ino file to compile with the Arduino IDE. The documentation states there should be an ino file, but this repository only has a wrapper file. Read something about PlatformIO, but no instructions. Please advice.