Closed Elfahor closed 1 week ago
WebGL report shows
(edited to add WebGL 2 report)
Potential issue found: it seems like your "Max Varying Vectors" is at 8, while my setup has 30... not sure what's happening here, I'll need do dig deeper to find out more. I'll update this issue when I have more info to share, thanks ! :3
Small update: the error message seems to come from here, where it indeed checks GL_MAX_VARYING_VECTORS: https://searchfox.org/mozilla-central/source/dom/canvas/WebGLShaderValidator.cpp
Update: reduced number of uniforms & packed all varyings used in custom planet shader code in commit [f542a32].
If you can, could you please clone the project, checkout dev/0.3-biomes
and run it to see if the issue still exists ?
Unfortunately, the problem does not appear to be have been fixed in dev/0.3-biomes
Running a vanilla untweaked Firefox on the same machine does not show this issue
Huh, interesting... I didn't even know the OpenGL stack could be tweaked on Firefox. Pretty neat! My knowledge on that is basically zero, so if you find out, do feel free to post the results here for others <3
Closing this issue for now, feel free to re-open it later if necessary !
Opening the planet editor shows an atmosphere, but there is no surface mesh.
The Firefox console shows this error:
Desktop (please complete the following information):
lagrange.eepyberry.me