Recreation of Smiletris, a variation of the iconic Tetris game. Mainly new events. Made in Java, executable in console or in a window using javax.swing and java.awt.
This game already runs on a computer. I have two other mods I want to add. I want to have them in one package each and for it to be extremely easy to change the device the program runs for.
First is an Android application, I need to find a good tutorial on how to simply implement these to an existing project. This way I could spend all of my time on my own game.
The inputs would either simply be a click on the grid, and it would be interpreted that way:
if it is way higher than the capsule's position, it is considered a rotation;
if it is way lower, it is considered a "push down" action;
otherwise, it is a "left" or a "right" depending on the relative position of the click with the capsule;
Or it would be a swap on the grid: the direction in which you swap your finger would be the input.
Second is a Discord bot. It would be trickier for inputs but I'll have to figure this out soon if I add this feature.
This game already runs on a computer. I have two other mods I want to add. I want to have them in one package each and for it to be extremely easy to change the device the program runs for.
First is an Android application, I need to find a good tutorial on how to simply implement these to an existing project. This way I could spend all of my time on my own game. The inputs would either simply be a click on the grid, and it would be interpreted that way:
Second is a Discord bot. It would be trickier for inputs but I'll have to figure this out soon if I add this feature.