Recreation of Smiletris, a variation of the iconic Tetris game. Mainly new events. Made in Java, executable in console or in a window using javax.swing and java.awt.
The game object has a variable that says how many smileys need to be aligned to destroy a row, but I forgot to take in account this variable when applying the code to destroy lines.
The game object has a variable that says how many smileys need to be aligned to destroy a row, but I forgot to take in account this variable when applying the code to destroy lines.