[X] My suggestion intends to add or improve something
Version
Development (Unstable)
Topic
A programming feature (e.g. APIs, tweaks, changes, etc)
Why are you making your suggestion?
It will further optimize the size of unstable compilation with a minor loss of precision (a loss in the range of 2e-7 degrees most oft).
What do you propose? What should change, or what should be added?
Rather than storing the XVector and YVector instead use ToAxisAngle and store the Axis and Angle as a single vector, where the vector is the Axis * Angle, you can retrieve the angle through .Unit and .Magnitude as the Axis is a unit vector.
Guidelines
Version
Development (Unstable)
Topic
A programming feature (e.g. APIs, tweaks, changes, etc)
Why are you making your suggestion?
It will further optimize the size of unstable compilation with a minor loss of precision (a loss in the range of 2e-7 degrees most oft).
What do you propose? What should change, or what should be added?
Rather than storing the
XVector
andYVector
instead useToAxisAngle
and store theAxis
andAngle
as a single vector, where the vector is theAxis * Angle
, you can retrieve the angle through.Unit
and.Magnitude
as theAxis
is a unit vector.