Eggs-D-Studios / wos-issues

Waste of Space bugs, suggestions, and other feedback
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Antenna Balancing #580

Open hail12pink opened 4 days ago

hail12pink commented 4 days ago

Guidelines

Version

Main (Production)

Topic

A design problem (e.g. clunky UX, a balancing issue, etc)

Why are you making your suggestion?

make it more balanced. like. that's the entire point of a balancing suggestion idrk what to say bestie...

What do you propose? What should change, or what should be added?

antennas should probably be meganerfed in the future for game balancing imo. maybe ppl would have to build like power lines or something idk. not really sure how exactly i just think ppl should have to build some infrastructure instead of like a few pieces of quartz and silicon for infinite range infinite energy transfer.

Hexcede commented 4 days ago

I have a concept written up from a project a long time ago for some well balanced power transfer. It'd be pretty relevant here.

dogranger1 commented 4 days ago

would be cool if antennas had a power drop off after some range or a delay in trigger signals after some range

hail12pink commented 4 days ago

would be cool if antennas had a power drop off after some range or a delay in trigger signals after some range

i kind of disagree with delaying network and trigger signal stuff because it doesn't really do that much balance-wise other than be annoying but idk it makes sense i guess

hail12pink commented 4 days ago

this suggestion makes more sense if planets were more diverse and had like different biomes and resources in those biomes or something. right now they are pretty much the exact same and the only reason to expand is to place down a ton of extractors on antennas and transporters all over the place.

dogranger1 commented 4 days ago

this suggestion makes more sense if planets were more diverse and had like different biomes and resources in those biomes or something. right now they are pretty much the exact same and the only reason to expand is to place down a ton of extractors on antennas and transporters all over the place.

theres actually zero reason to expand, pretty much every base i've ever seen spans over a small area of an island and most of the planet is untouched

hail12pink commented 4 days ago

this suggestion makes more sense if planets were more diverse and had like different biomes and resources in those biomes or something. right now they are pretty much the exact same and the only reason to expand is to place down a ton of extractors on antennas and transporters all over the place.

theres actually zero reason to expand, pretty much every base i've ever seen spans over a small area of an island and most of the planet is untouched

some people don't make mining lasers and just place lots of extractors far away but other than that yeah pretty much