EgoMooseOldProjects / Rbx_CustomFont

A custom font management system for Roblox
MIT License
21 stars 17 forks source link

Executable fixes #9

Closed Gskartwii closed 8 years ago

Gskartwii commented 8 years ago

Fixes the "Execute" permission missing from the binary files and adds a working freetype6.dll.

Gskartwii commented 8 years ago

I accidentally included the commit from #8. It shouldn't be too much of a hassle though.

EgoMoose commented 8 years ago

Just a heads up I had to replace your Roboto font. You unfortunately did not subtract from the decal id to get the images causing the image labels to error in some cases. I uploaded a fixed copy but I don't have the patience you do so it is only 4 styles.

Gskartwii commented 8 years ago

Ah, sorry about that. I could set up a script to scrape the proper IDs though.

Gskartwii commented 8 years ago

A little update on that; I did manage to scrape the IDs, and the updated script is available on my fork of this. Sadly I'm having issues with Roblox refusing to replicate the ModuleScript over the network due to it being too big. (> 1,5 MB) I might work something out though, maybe I'll split it to multiple ModuleScripts.

EgoMoose commented 8 years ago

I'll look into changing the font builder to split it up in the future. Are you sure the limit is 1.5 mb?

Side note: Damn you Europeans and your weird comma decimals!

Gskartwii commented 8 years ago

I'm not sure what the limit is, but the script is a little over 1_,_5 MB which is too much.