Closed Boy0000 closed 2 years ago
Should be fixed in 0.1.3-SNAPSHOT. Please confirm.
Seems to still happen on 0.1.3 @Ehhthan Below is a 16 pixel image rescaled to height 9 in the font file. Having height be the same as pixel fixes it but ofc want to rescale the images
Should be fixed in 0.1.4-SNAPSHOT. Anyone able to verify?
Seems to be fixed indeed 👍 changed the height of the unicodes font file to = texture height and not and both work as it should
By adding multiple layers, it seems some have a tendency to move all other layers and elements around Only real consistency ive found are when the
text
property contains a placeholder that is turned into something else.For example this, where the whistle placeholder is replaced with a unicode tied to a font file (cant use icon as it needs to change with layer)
This one is also one that consistently pushes all other hud elements, so seemingly it must be unicodes in text field?
showcase of the to above (middle and bottom command blocks) and other layout that dont affect other layout positions
https://user-images.githubusercontent.com/62521371/186968425-fb77c7dd-faa7-42e9-b4c3-609f8a50ba11.mp4