Ein-Linet / ss13

Automatically exported from code.google.com/p/ss13
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Intercoms Talking to Other Intercoms #266

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Okay, so right now in the map all intercoms have their own frequency..

What if this was changed so all intercoms have a tag, and each intercom can
only send to one intercom at a time, with a system sort of like the id
computer for picking what intercom you want to send messages to.

So any intercom can receive from any other, but they can only send to one
intercom at a time.

Original issue reported on code.google.com by Persh...@gmail.com on 14 Aug 2008 at 10:21

GoogleCodeExporter commented 9 years ago
I like the idea (especially if it's implemented alongside the 'Comm Room' 
issue). I
also had some other ideas about essentially phasing out the whole channel 
system and
switching to a named frequency / subscription based multicast system (so that 
we have
several named channels that a radio can subscribe to, like a set
general/command/security/engineering channels, most people get 2 subscriptions 
(their
occupational specialty, and the current general/partyline channel) but certain 
roles
get enhanced headsets with more channels (like say the captain, who would get 
3-4
channels, general/security/command/???). However this would complicate some of 
the
mechanics for the traitor radio (no more freq to dial in).

what do you propose for the mechanic/say syntax to specify an intercom to send 
to?

Original comment by maddi...@lightbound.net on 14 Aug 2008 at 11:40

GoogleCodeExporter commented 9 years ago
Let's stay realistic... there are lots of more important things that need more 
work
right now.

Also, the idea of a switchboard seems very old-fashioned. How about giving the 
OPTION
for an intercom to speak to another, but by default have intercoms broadcast to 
the
general frequency, because not everyone will have a headset on them.

Speaking of which.... interesting idea... remove headsets on many crewmembers? 
Issue
will be posted.

Original comment by pgol...@gmail.com on 15 Aug 2008 at 3:30

GoogleCodeExporter commented 9 years ago
I concur with pgoldin - doing "intercom patching" to simulate a phone call 
could be
cool, but the default behavior is how most people would intend to use it
(broadcasting to everyone). I don't think adding all these additional channels 
(in a
<30 person server) is worthwhile - though allowing radio-to-radio connections 
(as
above) may be an idea.

Original comment by KelsonG...@gmail.com on 15 Aug 2008 at 10:06

GoogleCodeExporter commented 9 years ago

Original comment by KelsonG...@gmail.com on 29 Aug 2008 at 2:26

GoogleCodeExporter commented 9 years ago
Relevant Changes:
- lots of formatting changes
- patching occurs at the transmit stage
- all radios can establish "patch links"
- only intercoms take advantage of patches
- patching automatically sets the source freq
- changing frequency automatically drops patches

Original comment by KelsonG...@gmail.com on 31 Aug 2008 at 3:15

Attachments:

GoogleCodeExporter commented 9 years ago
Committed in rev 574

Original comment by KelsonG...@gmail.com on 26 Oct 2008 at 5:22