Open GoogleCodeExporter opened 8 years ago
I don't think this will solve the problem you're trying to fix; guards will
just wait
at the exit points. If they can't really do that, they'll just bind the
prisoners
then go catch them when they're released.
I'd suggest a slightly different mechanic entirely, such as the player tackling
a
hard puzzle then becoming syndicate or something (not really a fan of that
idea, but
first on short notice)
Original comment by KelsonG...@gmail.com
on 7 Jan 2009 at 1:54
Original issue reported on code.google.com by
pgol...@gmail.com
on 12 Dec 2008 at 11:04