If you settle a planet with rich resources and a metal rich moon AND have a science database of 100, the endingLogic will give the player Atomic age when it should be Info Age.
The logic doesn't cover when the database is 100 but the finalTech from planet attributes is >100, leading to the corner case we found here.
If you settle a planet with rich resources and a metal rich moon AND have a science database of 100, the endingLogic will give the player Atomic age when it should be Info Age.
The logic doesn't cover when the database is 100 but the finalTech from planet attributes is >100, leading to the corner case we found here.
Fixed it, just making an issue for a branch.