You are alerted by activity in the surface probe storage area, and it seems that a probe is showing signs of... sentience?
1 - Engage with the probe.
2 - Rewrite its programming
3 - Leave it alone
1
The probe turns out to be friendly, and wants to help you on your journey, until its power source runs dry. (-1 probe, +??% to 3 systems)
The probe is unfriendly and decides to exit the seedship, damaging a system as it breaks out of the ship. (-??% to a system)
The probe reveals that it has become sentient due to malware infecting it's systems, and decides to crash directly into the AI computers. The AI must let some systems fail while repairing the damage (-??% to 2 systems)
2
The probe returns to normal, ready to be used at will. (No changes)
The probe senses it is being overwritten, and breaks out of the seedship before it can be returned to normal (-1 probe, damage to 1 system)
3
The malware infected probe writes code to try shut down some sleep pods. After this happens, you shut it down to find some colonists are dead (-?? colonists)
The sentient probe decides to do nothing and contemplate it's existence and learn about the universe. You feel bad about deploying this probe, and store it away, near your circuits, so it isn't alone. (-1 probe)
You are alerted by activity in the surface probe storage area, and it seems that a probe is showing signs of... sentience?
1 - Engage with the probe. 2 - Rewrite its programming 3 - Leave it alone
1
2
3