EionRobb / pidgin-opensteamworks

Steam plugin for Pidgin/libpurple
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Pidgin crashes after the Steam Guard code is entered; or is stuck on "Connecting". #102

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

Scenario A:
1. Enable the previously created profile; 
2. Enter the new Steam Guard code into the pop-up;
3. Watch Pidgin windows vanish.

What is the expected output? What do you see instead?
Expected: Connecting to Steam; Instead: Pidgin crashing/closing.

Scenario B:
1. Enter the last Steam Guard code into the corresponding field in "Advanced" 
tab of the "Modify Account" window;
2. Save and close the window;
3. Enable the account and close the "Accounts" window;
4. Wait for Pidgin to connect to your steam account. For ever.

What is the expected output? What do you see instead?
Expected: Connecting to Steam; Instead: see a frozen (but responsive) window 
saying "Online - Connecting" (the "Connecting" is grey'd out and the loading 
circle is stuck in place.)

What version of the product are you using? On what operating system?
libsteam64-1.5.1 ; Linux Mint 17.2, Debian version 14.04

Additional info:
A new Steam Guard code gets sent to me every time I enable the profile without 
having a code entered in the relevant field in "Advanced" tab of the "Modify 
Account" window.
Tried both with the default proxy settings and with no proxy set, same results.

Original issue reported on code.google.com by szpilka92 on 19 Aug 2015 at 10:50

GoogleCodeExporter commented 9 years ago
Can you get a debug log (by running pidgin with the --debug flag) and also get 
a backtrace for the crashing
https://developer.pidgin.im/wiki/GetABacktrace

Original comment by eionrobb on 20 Aug 2015 at 12:15

GoogleCodeExporter commented 9 years ago
Related to issue #103 maybe? 

Original comment by eionrobb on 20 Aug 2015 at 8:44

GoogleCodeExporter commented 9 years ago
Attached the debug in full and the backtrace.
(That's the "Scenario A" crashes)

No idea if it can be related to issue #103 since the crashing here sounds a bit 
different.

Original comment by szpilka92 on 20 Aug 2015 at 7:41

Attachments:

GoogleCodeExporter commented 9 years ago
Aha, this is actually related to issue #101
The auth has changed slightly preventing you from logging in - but the crash 
shouldn't happen.

If you can compile from svn, it should help resolve the crash and the login 
problem. :)

Original comment by eionrobb on 20 Aug 2015 at 9:15

GoogleCodeExporter commented 9 years ago
That fixed it, thanks a lot!

No group chat, which is what I was hoping for, but oh well at least I gave it a 
good shot XD
Still useful.

Original comment by szpilka92 on 20 Aug 2015 at 11:57

GoogleCodeExporter commented 9 years ago
Yay :)

Thanks for following up to say it works :)

Unfortunately the Steam Mobile API that we use doesn't support group chats yet 
:(  If you feel like sending them a request to say 'please support group chat 
in the mobile phone app' that could help :)

Original comment by eionrobb on 21 Aug 2015 at 12:07