Open 60fpshacksrock opened 6 months ago
Yes, I also wanted a tool to put the files back into a dubbing project, but still no success
There is also a tool called NFS-Disculator that can extract files from the console version. https://nfs-tools.blogspot.com/2018/09/nfs-disculator-v10-released.html
It would be very interesting also if car mods could be converted from PC to console,
I know this tool, what I wanted was one capable of reimporting files back into a Dubbing project. Thanks
Em sex., 14 de jun. de 2024 15:50, 60fpshacksrock @.***> escreveu:
There is also a tool called NFS-Disculator that can extract files from the console version. https://nfs-tools.blogspot.com/2018/09/nfs-disculator-v10-released.html
— Reply to this email directly, view it on GitHub https://github.com/Ekey/NFS.BIN.Tool/issues/4#issuecomment-2168580756, or unsubscribe https://github.com/notifications/unsubscribe-auth/BI6KG6JUPVFZK6KPA2UTH2TZHM3PLAVCNFSM6AAAAABEQE5YIKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCNRYGU4DANZVGY . You are receiving this because you commented.Message ID: <Ekey/NFS.BIN. @.***>
I know.
(But what is all of that at the bottom?)
My idea was to replace the ENGLISH files on the US releases with another text localization. Unfortunately I didn't found any program with a repacking option :(
@ElTioRata Just keep game unpacked and delete BIN files. It should work fine.
My idea was to replace the ENGLISH files on the US releases with another text localization. Unfortunately I didn't found any program with a repacking option :(
I have a definitive solution. Use the "ZDIR.bms" Script in QuickBMS, and use "Reimport2" to reimport the files back into the game
@z4n1t015 Can you post mentioned ZDIR.bms here please?
Would it be possible to add an option to be able to repack the archives?
Edit: I tried it with NFS Carbon GC USA and it extracted the folders but not the actual game files.