Sometimes the game might become really bright, and it happens over multiple frames when enabling ReSTIR GI:
On mine it happens consistently, but on the first times I booted the game, it would stay fine for a while and at this point in the city roughly ReSTIR would kick in and blow my retinas. It is happening before the Tone Mapping step, as shown in Debug View for EV100 values:
I managed to mitigate the effects a bit by lowering the Boiling Filter Reservoir Remove Threshold from 60 to 45 on ReSTIR settings.
Sometimes the game might become really bright, and it happens over multiple frames when enabling ReSTIR GI:
On mine it happens consistently, but on the first times I booted the game, it would stay fine for a while and at this point in the city roughly ReSTIR would kick in and blow my retinas. It is happening before the Tone Mapping step, as shown in Debug View for EV100 values:
I managed to mitigate the effects a bit by lowering the
Boiling Filter Reservoir Remove Threshold
from 60 to 45 on ReSTIR settings.