sometimes when I tame a animal (here a pig tamed with wheat if it is important) the games crashes a couple of seconds after the red hearts are visible.
AsyncErr: Lua: Runtime error from mod 'animalia' in callback luaentity_Step(): ...etest-5.8.0-win64\bin..\mods\animalia/api/behaviors.lua:1477: attempt to call method 'memorize' (a nil value)
stack traceback:
...etest-5.8.0-win64\bin..\mods\animalia/api/behaviors.lua:1477: in function 'func'
...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:1233: in function '_execute_utilities'
...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:937: in function <...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:902>
P.S. It is good that taming workes again after it stops working for a while.
I could be mistaken, but I believe taming should result in green particles rather than the red hearts which I believe indicate the animal is ready to breed.
Hi,
sometimes when I tame a animal (here a pig tamed with wheat if it is important) the games crashes a couple of seconds after the red hearts are visible.
AsyncErr: Lua: Runtime error from mod 'animalia' in callback luaentity_Step(): ...etest-5.8.0-win64\bin..\mods\animalia/api/behaviors.lua:1477: attempt to call method 'memorize' (a nil value) stack traceback: ...etest-5.8.0-win64\bin..\mods\animalia/api/behaviors.lua:1477: in function 'func' ...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:1233: in function '_execute_utilities' ...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:937: in function <...4\minetest-5.8.0-win64\bin..\mods\creatura/mob_meta.lua:902>
P.S. It is good that taming workes again after it stops working for a while.