~ Added: Bagatur warrior haircut.
~ Added: viking saga hero haircut.
~ Added: young steppe rider haircut.
~ Added: 3 bald haircuts by safran!
~ Added: Rus warrior haircut.
~ Added: Rus warrior moustache.
~ Added: french fork beard.
New hairstyles based on vanilla models variations
~ Added: Bald steppe rider haircut.
~ Added: Braids without jewelry.
~ Added: Crown Curls without earrings.
~ Added: Long curly without jewelry.
~ Added: Neck Braid without jewelry.
~ Added: Rolled Up Braids without earrings.
~ Added: Steppe rider haircut without sideburns.
~ Added: Steppe wick haircut.
~ Added: Tight bun without jewelry.
~ Added: Twin Braids with Ribbons and no earrings.
~ Added: Wavy Sides without jewelry.
conditions for character to be bald. [ >40 y.o. + 2 stress coping traits] OR [ >50 y.o. + 1 stress coping trait] OR [ Random haircut with low spawn rate ].
Does not apply to Mena, Indians and Africans cultural groups.
Later we hope to have a properly setup genetic trait.
~ Added: game rule to turn off stressed characters turning bald as they age (default = ON).
~ Changed: Steppe characters will use the "High Bun" haircut.
~ Changed: christian bishops and devoted characters will have a tonsure (inactive vanilla model).
~ Changed: buddhist characters with devoted trait will have a bald head.
~ Changed: buddhist monks will now always have bald heads.
~ Changed: orthodox characters with devoted trait will have a beard.
~ Changed: orthodox bishops will now always have a beard. Also apostolics, coptics, messalian, bogomilists, paulicians and nestorians.
~ Fixed: missing cap_02 tags in previous version caps.
~ Fixed: missing string for the new 1.2 fake bald haircut.
~ Updated: spanish translation thanks to zoosant el suevo!
PSA: this update will make Community Flavor Pack incompatible with the current version of "Hair & Beard variants" by Clepta.
~ Added: Bagatur warrior haircut. ~ Added: viking saga hero haircut. ~ Added: young steppe rider haircut. ~ Added: 3 bald haircuts by safran! ~ Added: Rus warrior haircut. ~ Added: Rus warrior moustache. ~ Added: french fork beard.
New hairstyles based on vanilla models variations
~ Added: Bald steppe rider haircut. ~ Added: Braids without jewelry. ~ Added: Crown Curls without earrings. ~ Added: Long curly without jewelry. ~ Added: Neck Braid without jewelry. ~ Added: Rolled Up Braids without earrings. ~ Added: Steppe rider haircut without sideburns. ~ Added: Steppe wick haircut. ~ Added: Tight bun without jewelry. ~ Added: Twin Braids with Ribbons and no earrings. ~ Added: Wavy Sides without jewelry.
New beards based on vanilla models variations
~ Added: imperial moustache. ~ Added: mutton chops with goatee. ~ Added: northern single beaded goatee. ~ Added: northern triple beaded goatee. ~ Added: mutton chops.
AI usage
~ Added: prototype "bald system".
~ Added: game rule to turn off stressed characters turning bald as they age (default = ON). ~ Changed: Steppe characters will use the "High Bun" haircut. ~ Changed: christian bishops and devoted characters will have a tonsure (inactive vanilla model). ~ Changed: buddhist characters with devoted trait will have a bald head. ~ Changed: buddhist monks will now always have bald heads. ~ Changed: orthodox characters with devoted trait will have a beard. ~ Changed: orthodox bishops will now always have a beard. Also apostolics, coptics, messalian, bogomilists, paulicians and nestorians.
~ Fixed: missing cap_02 tags in previous version caps. ~ Fixed: missing string for the new 1.2 fake bald haircut. ~ Updated: spanish translation thanks to zoosant el suevo!
PSA: this update will make Community Flavor Pack incompatible with the current version of "Hair & Beard variants" by Clepta.