The fireLES function uses DOACTION() to trigger the launch escape system. This means that CAREER():CANDOACTIONS must be TRUE.
What I hadn't realised was that engines can also be activated through a module event, which doesn't require action groups... so we should do that instead.
Adding a function to trigger an engine through its part module event would be very useful.
The fireLES function uses DOACTION() to trigger the launch escape system. This means that CAREER():CANDOACTIONS must be TRUE.
What I hadn't realised was that engines can also be activated through a module event, which doesn't require action groups... so we should do that instead.
Adding a function to trigger an engine through its part module event would be very useful.