Eldemarkki / Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
MIT License
564 stars 80 forks source link

If you modify the edge of the chuck the side chunk that will be generated will not connect #37

Closed BlackStarMachine closed 4 years ago

BlackStarMachine commented 4 years ago

If you modify the border of chunk by either lowering or raising the terrain the side chunk that will be generated as you get closer will not connect with the modified one

Eldemarkki commented 4 years ago

I've seen this happen before and fixed it, so it should not be happening anymore. But apparently, it is. Which branch did you encounter this on? Also which commit did this happen in (if it's not the latest)

Eldemarkki commented 4 years ago

Unable to reproduce in develop

BlackStarMachine commented 4 years ago

Hey, I have encounter this issue in master branch. Is develop the latest version?

Eldemarkki commented 4 years ago

Ok, thanks! Yes, develop is the latest version, however, develop may also be slightly unstable at times. I'll be merging develop into master soon (most likely this or next week, but I won't promise anything).

There will be major changes to the whole project, so prepare for that. If you have already started developing on the master branch's API, I recommend starting to adjust it to the develop's API, so you'll be ready when it's merged. The new API will break some things, but it is a lot more modular and easier to extend upon.

Eldemarkki commented 4 years ago

Fix released in master