EldenRingDatabase / erdb

JSON schema and data parser for ELDEN RING
MIT License
47 stars 8 forks source link

Mapping between CSV data and meaningful property names? #1

Closed GavinRay97 closed 2 years ago

GavinRay97 commented 2 years ago

Hiya -- thanks for compiling this!

I'm curious if there is a definition/key to what the properties mean? For instance, in the Weapons data, the properties seem to have obscure names:

    {
        "Row ID": "1100",
        "Row Name": "",
        "disableParam_NT": "1",
        "behaviorVariationId": "0",
        "sortId": "9999999",
        "wanderingEquipId": "0",
        "weight": "1",
        "weaponWeightRate": "0",
        "fixPrice": "0",
        "reinforcePrice": "0",
        "sellValue": "-1",
        "correctStrength": "30",
        "correctAgility": "60",
        "correctMagic": "0",
        "correctFaith": "0",
        "physGuardCutRate": "0",
        "magGuardCutRate": "0",
        "fireGuardCutRate": "0",
        "thunGuardCutRate": "0",
        "spEffectBehaviorId0": "-1",
        "spEffectBehaviorId1": "-1",
        "spEffectBehaviorId2": "-1",
        // etc
    },
Phil25 commented 2 years ago

Hey!

So part of the project is to actually map this data into something readable. What you posted is the raw data extracted from the game that is used as source only.

But it's still a WIP with plenty left. For now, only talismans, spirit ashes and armor are done. Weapons, ashes of war and others are on the way but it might take some time to figure out the layout and complete the parsers.

If you wanna browse the raw data, you can check out Yapped Rune Bear. It has meaningful explanations for these properties that are understandable for the most part, like EquipParamWeapon.

GavinRay97 commented 2 years ago

Apparently you cannot reply to GH issue threads via email. That's what I get for trying once.

Response from 3 days ago I tried to send (whoops!):

Ohhh got it -- thank you! Didn't know about this Yapped Rune Bear and it having meaningful explanations, absolutely will check this out

Phil25 commented 2 years ago

That's a note for me as well then!

Glad you like YRB. Perhaps you can return here after a while, see how this database gets rid of the obscure datamining once it releases. 🙂

GavinRay97 commented 2 years ago

Ohhh got it -- thank you! Didn't know about this Yapped Rune Bear and it having meaningful explanations, absolutely will check this out

On Sat, May 28, 2022 at 6:39 PM Filip Tomaszewski @.***> wrote:

Hey!

So part of the project is to actually map this data into something readable. What you posted is the raw data extracted from the game that is used as source only.

But it's still a WIP with plenty left. For now, only talismans https://github.com/EldenRingDatabase/erdb/blob/master/talismans.json, spirit ashes https://github.com/EldenRingDatabase/erdb/blob/master/spirit-ashes.json and armor https://github.com/EldenRingDatabase/erdb/blob/master/armor.json are done. Weapons, ashes of war and others are on the way but it might take some time to figure out the layout and complete the parsers.

If you wanna browse the raw data, you can check out Yapped Rune Bear https://github.com/vawser/Yapped-Rune-Bear. It has meaningful explanations for these properties that are understandable for the most part, like EquipParamWeapon https://github.com/vawser/Yapped-Rune-Bear/blob/main/Paramdex/ER/Defs/EquipParamWeapon.xml .

— Reply to this email directly, view it on GitHub https://github.com/EldenRingDatabase/erdb/issues/1#issuecomment-1140338885, or unsubscribe https://github.com/notifications/unsubscribe-auth/AGK7LQXMHA24UPRY3PN4OOTVMKOCVANCNFSM5XHGKBFA . You are receiving this because you authored the thread.Message ID: @.***>