ElderHank462 / Wynatia

Open world RPG
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Arrow flails through the air when fired #14

Closed ElderHank462 closed 1 year ago

ElderHank462 commented 1 year ago

This is because it starts inside the player

Work around (which shouldn't be kept because arrows won't be able to damage the player) was to have the arrow rigidbody exclude the player layer

Don't fix by having arrow change exclusion layers oncollisionexit because this is clunky and if an enemy were close it wouldn't damage them