Eldeston / Super-Duper-Vanilla

A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles.
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[Bug] see caves and water through blocks #75

Open IdkWhatToNameMySelfAndWhyAmIDoing opened 3 months ago

IdkWhatToNameMySelfAndWhyAmIDoing commented 3 months ago

I have installed distant horizons but have it disabled and i was playing with your shader pack on fabric.

i was like this looks good beacose i spawned in water but when i got to the beach i saw another pond through the ground and also saw caves but i had installed a mod that revamps the caves to have a cave with a river inside it si that might be why

IdkWhatToNameMySelfAndWhyAmIDoing commented 3 months ago

2024-08-03_23 24 09 2024-08-03_23 24 13 2024-08-03_23 24 16 2024-08-03_23 24 05

Eldeston commented 3 months ago

Issue is related to #74 and #73. Most likely due to a unique depth implementation for dh_water missing causing water/translucent issues.

Eldeston commented 3 months ago

I'm assuming you are using Iris since you mentioned Fabric? The other 2 issues were using Oculus so I just wanted to confirm if this is exclusive to Oculus or not.

AndreaGFR500 commented 3 months ago

I'm the OP from #74 and can tell that it's also a problem with fabric. It's a problem with distant horizons all together.

null511 commented 3 months ago

This is a bug with SDV not manually discarding dh_water, which is required by all shaders supporting DH. Not an issue with fabric/iris/DH.

Eldeston commented 3 months ago

I'm the OP from #74 and can tell that it's also a problem with fabric. It's a problem with distant horizons all together.

Thank you for confirming. Will implement a fix soon.