Open IdkWhatToNameMySelfAndWhyAmIDoing opened 3 months ago
Issue is related to #74 and #73. Most likely due to a unique depth implementation for dh_water missing causing water/translucent issues.
I'm assuming you are using Iris since you mentioned Fabric? The other 2 issues were using Oculus so I just wanted to confirm if this is exclusive to Oculus or not.
I'm the OP from #74 and can tell that it's also a problem with fabric. It's a problem with distant horizons all together.
This is a bug with SDV not manually discarding dh_water, which is required by all shaders supporting DH. Not an issue with fabric/iris/DH.
I'm the OP from #74 and can tell that it's also a problem with fabric. It's a problem with distant horizons all together.
Thank you for confirming. Will implement a fix soon.
I have installed distant horizons but have it disabled and i was playing with your shader pack on fabric.
i was like this looks good beacose i spawned in water but when i got to the beach i saw another pond through the ground and also saw caves but i had installed a mod that revamps the caves to have a cave with a river inside it si that might be why