Open PeridotGem opened 7 years ago
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and terra firma craft waters
I wouldn't be against having finite water being a requirement for using the water turbine.
I would. Most players don't play with finite water, and having the turbine eat water is just wrong.
It might be good to integrate with the Streams mod, however.
Not the best of wording on my part. What I meant was have the turbines require flowing water in order to function, and require that flowing water be from finite mechanics so that you can't just place a flowing water from a source block to get easy power. Having a water mill destroy fluids would make no sense.
Hooking into streams would be the best course of action.
I was thinking of making a mega realistic modpack and water turbines make free energy basicaly. But if water is finite like with the realistic fluids mod it could work better.
Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2158282-realistic-fluids-overhaul-finite-water-and-stuff
A bit overhauled but i hope they keep developing it.