Source code for Electroblob's Wizardry, a Minecraft mod about magic, exploration and adventure. Open-source so other aspiring wizards (a.k.a. programmers 😎) can see the real magic! ✨ Just want to download and play? Head over to the CurseForge page via the link below:
I also tried changing the mod configs but it did not change anything:
ebwizardry.cfg:
...
# List of registry names of blocks which can be overwritten by wizardry's structure generators, affecting both fast and fancy structure generation. Most tree blocks and other foliage should work automatically, but those that don't can be added manually here. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. dynamictrees:oakbranch).
S:treeBlocks <
>
...
My assumption:
EBWizardry world generation somehow deletes/changes tree branch textures.
Expected behaviour
Tree banch textures work fine.
If the game textures get refreshed/overwritten after startup the bug does not happen again.
(e.g. load a resourcepack, F3+T for reloading resources).
Image:
https://imgur.com/a/A9GvCf2
Steps to reproduce
Start the game with the required mods
Join any games(multiplayer/singleplayer)
Look at any trees
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Issue present on both sides
Mod version
4.3.9
Minecraft version
1.12.2
Forge version
1.12.2 - 14.23.5.2859
Other mods
Baubles-1.12-1.5.2
DynamicTrees-1.12.2-0.9.4
ElectroblobsWizardry-4.3.9
furniture-5.3.1-1.12.2(Only for debug, same happens without this one)
jei_1.12.2-4.16.1.1000
Is there an existing issue for this?
Observed behaviour
Tree branch textures are changed/missing. Image: https://imgur.com/a/f1uR3kX
Error log on startup:
The behaviour is the same with or without any resource packs. Full debug.log: https://gist.github.com/KurotamaTakauji/b6ed8eda4c4646b9642044f64ee55522
I also tried changing the mod configs but it did not change anything: ebwizardry.cfg:
My assumption: EBWizardry world generation somehow deletes/changes tree branch textures.
Expected behaviour
Tree banch textures work fine. If the game textures get refreshed/overwritten after startup the bug does not happen again. (e.g. load a resourcepack, F3+T for reloading resources). Image: https://imgur.com/a/A9GvCf2
Steps to reproduce
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Issue present on both sides
Mod version
4.3.9
Minecraft version
1.12.2
Forge version
1.12.2 - 14.23.5.2859
Other mods
Baubles-1.12-1.5.2 DynamicTrees-1.12.2-0.9.4 ElectroblobsWizardry-4.3.9 furniture-5.3.1-1.12.2(Only for debug, same happens without this one) jei_1.12.2-4.16.1.1000