Source code for Electroblob's Wizardry, a Minecraft mod about magic, exploration and adventure. Open-source so other aspiring wizards (a.k.a. programmers 😎) can see the real magic! ✨ Just want to download and play? Head over to the CurseForge page via the link below:
in CraftTweaker, using the script;
import crafttweaker.item.IIngredient; val crystal as IIngredient = <ebwizardry:magic_crystal:*>; val coal as IIngredient = <minecraft:coal:*>; recipes.addShapeless("ebwtest", <minecraft:dirt>, [coal, crystal]);
(the * after the item signifies any metadata)
should display the rotation of crystals in the crafting grid when looking at the recipe through JEI as it does with coal and charcoal in this example.
however this script displays the crystal crafting slot as empty, while the coal crafting slot rotates between coal and charcoal as intended.
i've only tested this behavior with magic_crystal and unsure of other ebw meta ranges acting correctly
~I will report this on CT's side as well~ (already had issue)
Expected behaviour
all magic crystal items should appear in the recipe viewer's crafting grid when called on by <ebwizardry:magic_crystal:*>
Steps to reproduce
install JEI and CraftTweaker
place ebwtest.txt into the script folder and change extension to .zs
view the recipe added for dirt, it should show the first slot with charcoal/coal and the second slot empty
Is there an existing issue for this?
Observed behaviour
in CraftTweaker, using the script;
import crafttweaker.item.IIngredient; val crystal as IIngredient = <ebwizardry:magic_crystal:*>; val coal as IIngredient = <minecraft:coal:*>; recipes.addShapeless("ebwtest", <minecraft:dirt>, [coal, crystal]);
(the * after the item signifies any metadata) should display the rotation of crystals in the crafting grid when looking at the recipe through JEI as it does with coal and charcoal in this example. however this script displays the crystal crafting slot as empty, while the coal crafting slot rotates between coal and charcoal as intended. i've only tested this behavior with magic_crystal and unsure of other ebw meta ranges acting correctly~I will report this on CT's side as well~ (already had issue)
Expected behaviour
all magic crystal items should appear in the recipe viewer's crafting grid when called on by <ebwizardry:magic_crystal:*>
Steps to reproduce
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Singleplayer
Mod version
4.3.7
Minecraft version
1.12.2
Forge version
1.12.2 - 14.23.5.28.59
Other mods
CraftTweaker2-1.12-4.1.20.687 jei_1.12.2-4.16.1.301