ElectronicBlueberry / Texture-Fonts

Godot Plugin for creating custom Fonts from Textures
MIT License
69 stars 2 forks source link

how to export .fnt file for use in other projects? #2

Open redstonecreeper8 opened 2 years ago

redstonecreeper8 commented 2 years ago

Hi, just wanted to say this tool is awesome and its helped me a ton with my game. however i was wondering if there is a way i can use the font i created in my other godot projects? perhaps some way to export it as a Font resource or .fnt file? the main reason i ask is because i'm working on a new game in the Godot 4 alpha and i'm assuming the plugin will need to be updated before i can use it on this version. thanks, jackson:)

ElectronicBlueberry commented 2 years ago

Hey! Thanks for your feedback. Unfourtunatly, I am not aware of any easy options for godot to export .fnt files. It would be really nice to be able to offer this as a stand-alone application, but I fear this would require having to write a custom .fnt exporter, which isn't something I currently have the time for.

If you know of any solutions that might make this possible, please let me know!