Closed Divinity123 closed 3 months ago
I think problematic logics here TsunDbFleetsAndAirBaseData current issue may be node support fleet is sent on boss node, but player had no boss support sent actually? should be something like this (assuming isBossNode and fleet instances correctly set as expected)
if (IsBossNode && bossSupportInstance != null) {...}
if (!IsBossNode && nodeSupportInstance != null) {...}
otherwise keep SupportFleet = null
Indeed, the logic for setting the Support seems wrong if you send node support but not boss support
Thanks for the fix!
Thanks for the report The fix will be included in our next release
Hi, I believe that EO is not submitting the correct support fleet for TsunDB eventBattle submissions. In particular, there are many samples (in the boss nodes only) where the theoretical support trigger rate for the support fleet (extracted from
data['fleet']['support']
) is 100% but the support did not trigger. Here are a few examples: https://tsunkit.net/api/routing/battles/9742473/replay https://tsunkit.net/api/routing/battles/9656308/replay https://tsunkit.net/api/routing/battles/9656568/replay https://tsunkit.net/api/routing/battles/9656997/replayThe fleet data for
id=9742473
: https://pastebin.com/qJ2gcvxKCan you check if this is fixable? Thanks.