Open kurushimee opened 1 year ago
Same thing in v3.5.1
Thanks for the report. I'll look into it.
I tested the virtual controller on hardware tester web page and played around with the settings and could observer everything working as expected in v3.5.1. VIRTUAL_CONTROLLER = XBOX MOTION_STICK_MODE = RIGHT_STICK MOTION_DEADZONE_INNER = 45 # in degrees MOTION_DEADZONE_OUTER = 90 #in degrees, 180 being maxMOTION_DEADZONE_INNER = 45 # in degrees MOTION_DEADZONE_OUTER = 90 #in degrees, 180 being max
The stick outputs 0-100 between angles 45 to 90. Can you confirm?
I see the confusion now, the issue isn't present when setting MOTION_STICK_MODE
to LEFT_STICK
or RIGHT_STICK
, but it's there when you set it to LEFT_STEER_X
for example, which is what I was using.
The release v3.5.0 has broken the
MOTION_DEADZONE_INNER
andMOTION_DEADZONE_OUTER
settings. Default values of 15 degrees inner deadzone and 135 degrees outer don't apply, and attempting to change the value manually doesn't affect the motion stick. It functions as if both deadzone settings are set to zero, so every input is accounted and the range of motion is 180 degrees to both sides.Works as expected in v3.4.0, the issue appeared only when updating to v3.5.0 (also ruled out any possible system failure as I've also tested it after reinstalling Windows lmao).