New stick modes for driving games with a virtual controller:
LEFT_ANGLE_TO_X - Converts absolute stick angle to an in-game steering strength. Still takes stick magnitude into account, so players can continue to use the stick in just the X axis when they want to, and rotate the stick for finer precision.
LEFT_WIND_X - Converts relative stick rotations to horizontal adjustments on the left stick. Turn left by winding the stick left, turn right by winding the stick right, and release to let the virtual stick recentre itself.
LEFT_STEER_X - Exclusive to MOTION_STICK_MODE, this works much the same as MOTION_STICK_MODE = LEFT_STICK except that it uses the pitch-agnostic lean calculation (used for LEAN bindings) instead of calculating a 2D stick position. This means it's much better suited to gyro steering, where players shouldn't have to be concerned about the pitch of their controller.
New stick modes for driving games with a virtual controller: