Open yeqing1990 opened 5 years ago
Can you please tell, what this @ib is?!
The last code is not correct
@ib refers to Internal Buffer and it should be @ib
@ib Sorry, I forgot to add ```
@InitialXKO already edited
Wow, great job guys! Especially for OPBB and GSBD!
Gonna test OPBB and Jstars later today and if they work, gonna make a pull request.
PS - Mad props for our chinese vita fans!
Thanks I hope the codes for eu versions will come soon
@nad45 I don't think there is any other region available apart from Japan for the Gundam. Am I right?
You're right, Gundam is only JP But i was thinking about One piece and Jstar
Log from VK3G at > 720x412
D:\orochi\YEBIS\YEBIS_VITA_SDK3.0_20121101\pfxes_vita\projects\asp\aspTOT\pfx\es\UnitBuild\pfxes_vita\src\GPU\ESGPUPostEffect.cpp(3365) : Nov 11 2013 PPFX WARNING: Out of video memory.
Try this:
# Valhalla Knights 3 GOLD [JP 1.05]
[PCSG00307,eboot.bin,0x2A62D92D]
@IB
0:0x0C5840 t2_mov(1,3,<ib_w>)
0:0x0C584E t2_mov(1,6,<ib_h>)
0:0x28AE10 t2_mov(1,14,0x900000)
1:0xFD90 uint32(0x8500000)
@FPS
0:0x27172E nop() *2
@Electry The effect is very good, and the number of frames is very stable, great.
@yeqing1990 Hi Do you have the values for the EU version of One Piece Burning Blood? The game crashes if i use asia values.
Hi guys. i pushed a commit with J-Stars Victory Vs (PCSG00300) and J-Stars Victory Vs+ (PCSH00136). Also, put game list on alphabetical order for QOL improvements for VG Configurator 2.0 users (like myself).
I tested my JP cart version of J-Stars and its working on VG4.00 alpha 2 so the ASIA version should work as well. Minimal improvements on IQ but no framerate dips or other bugs when OC 500mhz,.
@Shinriji Which setting do you use for J-stars?
960x544
Guys, I found out that the current J-Victory patch crashes on the map of adventure mode (JP and ASIA), at the time I only tested free mode. The original chinese coder of the patch updated the code to work on the ASIA eboot, but it currently causes crashes everytime with the JP version.
As such, I'm removing the pull request for that game until a stable JP patch is found.
PS - I entered the Baidu thread, and the guy working on ASIA patches found out new games (Resogun, Atelier Sophie, Shallie and Lydie, Macross Delta and Gundam Breaker 3). I tested Resogun patch with the US version, but the patch don't work.
[PCSH00132,eboot.bin,0x52E6D297]
@ib
0:0x479446 t2_mov(1,1,0x900000)
0:0x32FAD6 t2_mov(1,4,
[PCSH00136,eboot.bin]
@ib
0:0x2BD01E t2_mov(1,4,0xF00000)
0:0x2BCF62 t2_mov(1,14,0x6100000)
1:0x485F8 uint32(
[PCSG00821,eboot.bin]
@ib
0:0x300670 t2_mov(1,1,
[PCSH00220,eboot.bin]
@ib
0:0x357F04 t2_mov(1,1,
[PCSG01116,eboot.bin]
@ib
0:0x32A5AC t2_mov(1,0,
[PCSH10026,eboot.bin]
@ib
0:0x35DE48 t2_mov(1,0,
[PCSG00987,eboot.bin]
@ib
0:0x31716C t2_mov(1,0,
[PCSG90323,eboot.bin]
@ib
0:0xBBCA8 t2_mov(1,5,
[PCSG00480,eboot.bin]
@ib
1:0x26078 uint32(
[PCSH10006,eboot.bin]]
@ib
0:0x7F9F2C uint32(
[PCSH00308,eboot.bin]
@ib
0:0x10B3C24 uint32(
[PCSC00088,eboot.bin]
@fb
0:0x165A08 t2_mov(1,0,<fb_w>)
0:0x165A0E t2_mov(1,0,<fb_h>)
PS - Don't work with the US (1.01)
PCSA00103,eboot.bin]
@FB
0:0x165A28 t2_mov(1,0,
Here's the values for the US version of Resogun on version 1.01.
It works, thanks. Gonna test another game and push a request for those games.
@Doredialilligan Could you please mark your code as code and avoid using @ib which would involve me! Thanks.
HAHAHAHHAAA
@ib ahhahaha It looks like he is trolling you.
@Doredialilligan I know, I was just joking. Don't take it too seriously and don't apologize.
Thanks to fans from Baidu Post Bar: q6164007
note: 1.Valhalla Knights 3 GOLD supports up to 720x412, and the big error is estimated. It is estimated to be 2.Tokyo XanaduThe resolution of this game is changed to 1280x720, and the display is best. You can also change the low point, such as 1280x544, and the number of frames may be higher.